Pumpkin Knight Studio
Release 1.1.0
Chapter II
Update Changelogs
Chapter II: Wrath of Shadow Update
Update Version: 1.1.0
New Character:
Meet The Fallen Devastator:
(by Endesmans E-Magination D-Signe)
Character Description:
Once a revered guardian, he now walks a path veiled in darkness. Clad in armor forged from pure light, his axe once wielded ancient power for good. But as shadows crept closer, doubt gnawed at his soul. Witnessing comrades succumb, he faced a choice: embrace darkness or be consumed. Now, his armor tarnished, his weapon twisted, he roams as a harbinger of chaos. Behold, the fallen hero turned devastating force.
Abilities
Axe Swing (Normal Attack): The Fallen Devastator swings his long-handled axe with precision, dealing moderate damage to a single target. This attack is quick and can be used repeatedly to unleash a flurry of strikes.
Axe Spin: The Fallen Devastator whirls his axe in a wide arc, striking all nearby enemies with a devastating spinning attack. This ability deals moderate damage to all foes within range and can be especially effective against groups of enemies or clustered opponents.
Shard Shockwave: The Fallen Devastator smashes his axe into the ground, sending shockwaves of energy rippling outward. This creates a wave of sharp crystalline shards that pierce through enemies in its path, causing damage and knocking them back. This ability is excellent for crowd control and disrupting enemy formations.
Crimson Reckoning: The Fallen Devastator slams his axe into the ground, channeling dark energy through its blade. A crimson sword erupts from the ground beneath the targeted enemy. If the enemy fails to dodge the attack, they become paralyzed momentarily. After a brief delay, the sword explodes, dealing massive damage to the paralyzed foe and any nearby enemies caught in the blast radius. This ability can turn the tide of battle by incapacitating key targets and causing chaos among enemy ranks.
New Features:
Match Report:
Upon completing a match, expect a message summarizing your gameplay prowess. Delve into your attack dealt, showcasing your offensive prowess and strategic strikes. Uncover the damage received, offering insights into your resilience and survival skills under fire. And for those inevitable setbacks, face your death count head-on, learning from each defeat to emerge stronger in the next battle.
Achievement:
Get ready for a whole new dimension of adventure in BridgeBrawl 2D with the introduction of Achievements, Quests, and Challenges! Embark on epic journeys, conquer formidable foes, and reap rewards like never before.
Reward: Every challenge conquered in BridgeBrawl now rewards you with gold. Use it to upgrade gear and buy cosmetics.
Per-Chapter Achievement: Dive into chapter-specific challenges and triumphs in BridgeBrawl. Conquer each chapter's unique quests and earn exclusive rewards.
Game Mode Setting:
Introducing Game Mode Settings: Customize your gameplay experience like never before! Now, depending on the mode, you have control over various parameters, allowing you to tailor each match to your preferences.
Mount Shop:
Saddle up, adventurers! The Mount Shop has arrived in BridgeBrawl, offering a wide array of majestic steeds for you to conquer the battlefield with. Spend your hard-earned gold to purchase your trusty mount, which you'll ride into battle every time you respawn.
New System Update:
Caster Link:
Any damage inflicted by a summoned entity's attack will now attribute the data of the attacker to the player receiving the damage.
Attack Dealt Counter:
Tracks the total damage of attacks you land on other players during each match.
Attack Direction Attribute:
Attack now apply direction for accurate shield blocking.
Minor Update:
Added: Lobby Music based for some Chapter(s).
Added: Player’s base speed will now reset after the game ends.
Added: Barrier Amount check and limiter in the player’s inventory.
Added: Gold Item Amount check and limiter in the player’s inventory
Updated: Bossbar will now load max value from setting.
Changes: Gold will no longer be given when the player joined.
Added: Blocked damage indicator color is now yellow.
Bug Fixes:
Fixed: Poison effect can freeze some characters animation.
Fixed: Abilities Cooldown not resetting after the game ends.
Fixed an issue where skill cooldown (Ability 3) doesn’t get reduced when affected by reduction.